Entertainment-Education Behind the Scenes : Case Studies for Theory and Practice.
Main Author: | |
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Other Authors: | |
Format: | eBook |
Language: | English |
Published: |
Cham :
Springer International Publishing AG,
2021.
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Edition: | 1st ed. |
Subjects: | |
Online Access: | Click to View |
Table of Contents:
- Entertainment- Education Behind the Scenes
- Foreword
- Acknowledgments
- Contents
- List of Figures
- List of Tables
- Notes on Contributors
- Part I: From Then to Now: Historical Perspectives
- Chapter 1: Introduction: Entertainment-Education Behind the Scenes
- The Field of Entertainment-Education
- Changing Media Landscape
- Current Questions and Challenges
- What Are the Boundaries of Entertainment-Education, and How Much Do They Need to Focus on Narrative Drama Versus Other Forms of Storytelling?
- How Do Academic Theories in the Field of Entertainment-Education Relate to Theories of Change That Practitioners Can Apply in the Field?
- In the New Media Landscape with Multiple Screens, How Can Entertainment-Education Reach Audiences and Keep Them Engaged?
- What Works and What Doesn't Work in the Field of Entertainment-Education?
- Behind the Scenes
- References
- Chapter 2: Miguel Sabido's Entertainment-Education
- Theory of the Tone
- Entertainment-Education Projects
- Lessons Learned and Best Practices
- References
- Chapter 3: The Impact of Social Change Communication: Lessons Learned from Decades of Media Outreach
- Entertainment-Education and the Sabido Methodology
- PMC and the Whole Society Strategy
- Wide Buy-In to the Concept
- Leveraging Available Resources and Using Proven Methodologies
- Being Flexible to Adjust Formats, Platforms, and Content
- Lessons Learned and Best Practices
- References
- Chapter 4: Entertainment-Education as Social Justice Activism in the United States: Narrative Strategy in the Participatory Media Era
- Narrative Strategy in the Participatory Media Age: Evolution and Community of Practice
- Theoretical Underpinnings and Practices in Entertainment-Based Narrative Strategy
- National Domestic Workers Alliance and Caring Across Generations
- Color of Change.
- Define American
- Best Practices and Lessons Learned
- References
- Chapter 5: A Strange Kind of Marriage: The Challenging Journey of Entertainment-Education Collaboration
- Introduction
- Entertainment-Education Collaboration
- Villa Borghese
- Different Ways of Thinking
- Medisch Centrum West (MCW)
- Fields of Practice
- EE Media Mapping Model
- EE in the New Media Landscape
- SOUND
- SndBites
- Mark My Words
- UP2U
- Main Kuch Bhi Kar Sakti Hoon Transmedia Series
- New Partnership Arrangements
- Lessons Learned and Best Practices
- References
- Part II: From Theory to Practice
- Chapter 6: Transportation into Narrative Worlds
- How Does Transportation Lead to Change?
- Reduced Counterarguing
- Connections with Characters
- Mental Imagery
- Emotional Engagement
- Story Structure/Causality
- How Is Transportation Measured and Manipulated?
- What Determines Whether Individuals Will Be Transported?
- Features of the Story
- Match Between the Audience and the Story
- Features of the Audience
- Ethical Implications of Using Stories
- Lessons Learned and Best Practices
- References
- Chapter 7: The Emotional Flow Hypothesis in Entertainment-Education Narratives: Theory, Empirical Evidence, and Open Questions
- The Pivotal Role of Emotions in Narrative Persuasion
- Why Emotional Shifts Are Expected to Increase Engagement and Persuasion
- Does Empirical Evidence Support the Emotional Flow Hypothesis?
- Designing a Study of Emotional Shifts in a Tobacco Control Context
- What We Found
- Lessons Learned and Best Practices
- References
- Chapter 8: Music and Culture in Entertainment-Education
- Music-Based Communication
- The Power of Music
- Celebrity Capital
- Public Engagement in Music Activities
- Africa Stop Ebola
- Music in the Time of COVID-19
- Lessons Learned and Best Practices
- References.
- Chapter 9: Strengthening Integration of Communication Theory into Entertainment-Education Practice: Reflections from the La Peor Novela Case Study
- UNICEF's Development Agenda and the Role of C4D/SBCC
- Entertainment-Education in UNICEF
- La Peor Novela
- Assessing the Use of Communication Theory in La Peor Novela
- Extended Elaboration Likelihood Model (EELM) and the Entertainment Overcoming Resistance Model (EORM)
- Overcoming Reactance Through Character Identification, Transportation, and Sensemaking
- Lessons Learned and Best Practices
- References
- Part III: From Research to Impact
- Chapter 10: Using Audience Research to Understand and Refine a Radio Drama in Myanmar Tackling Social Cohesion
- Myanmar's Ethnic and Religious Diversity
- The Tea Cup Diaries Radio Drama
- How Research Has Shaped the Drama
- Audience Research Helped Shape the Premise of the Drama
- Characters and Plot Development Responded to How Audiences Were Reacting to the Drama
- Making and Measuring the Impact of the Drama
- Impact of Tea Cup Diaries
- Lessons Learned and Best Practices
- References
- Chapter 11: Social Norms Theory and Measurement in Entertainment-Education: Insights from Case Studies in Four Countries
- Social Norms in Entertainment-Education
- Social Norms Constructs and Theoretical Underpinnings
- Entertainment-Education Case Studies
- India
- Mozambique
- Bangladesh
- Zambia
- Lessons Learned and Best Practices
- Conduct Rigorous Research, Starting with Formative Research
- Work in Partnership with Strong Local Researchers
- Include the Voices of Your Intended Audience Through Participatory Research
- Use Storytelling for Storytelling
- Merge Theory and Practice
- References
- Chapter 12: In Search of Entertainment-Education's Effects on Attitudes and Behaviors.
- A Brief Overview of the Entertainment-Education Literature
- Evaluation and Content Creation
- Lessons Learned and Best Practices
- References
- Chapter 13: When Life Gives You Lemons: What to Do When Something Goes Wrong in Your Carefully Planned Research and How to Avoid Disasters in the First Place
- Lessons Learned and Best Practices
- References
- Chapter 14: Mind the Gap! Confronting the Challenges of Translational Communication Research in Entertainment-Education
- Entertainment-Education as an Evolving Field
- History of the Rise of Entertainment-Education
- Keeping with the Times: Changing Definition of Entertainment-Education
- Gaps in Exemplary Entertainment-Education Projects
- Testing Narrative Persuasion in East Los High
- Nimbly Adapting Fieldwork in Main Kuch Bhi Kar Sakti Hoon
- Lessons Learned and Best Practices
- References
- Part IV: From Concept to Implementation
- Chapter 15: Entertainment-Education, American Style: Informing and Studying Hollywood's Portrayals of Social Issues
- Hollywood, Health &
- Society
- The Emergence of EE in the US
- The HH&
- S Approach
- Challenges of Working with US Entertainment Industry
- Research
- Case Studies
- Climate Change
- Nuclear Threats
- Transgender Inclusion
- Immigration
- Lessons Learned and Best Practices
- Collaboration over Confrontation
- Balancing Rigor and Feasibility
- Entertainment in the COVID and Post-COVID Era
- References
- Chapter 16: Challenging the Forcefield: Crafting Entertainment-Education Transmedia Campaigns
- Case Study: AdhaFULL
- Critical Media Effects Framework
- Breaking the Forcefield
- (Re)Designing the Grant
- (Re)Imagining the Audience
- Planning, Planning, Planning
- Adapting on the Go
- The Forcefield Pushes Back
- Lessons Learned and Best Practices
- References.
- Chapter 17: Youth and Entertainment-Education
- Educational Media for Youth
- Theorizing of Behavioral Change
- Knowledge of the Audience and Intended Concepts Through Formative Research
- Summative Evaluation
- Moving from Traditional Media to New Media
- Lessons Learned and Best Practices
- References
- Chapter 18: How to Make a Living Legend: Bibliobandido as Literacy Movement Building
- Believing "As If"
- Subversive Play, the Logic of Rituals, the Carnivalesque
- Assets-Based, Invitational Entertainment-Education
- A Note on the Artist's Relationship with the Community
- Lessons Learned and Best Practices
- Involving Local Leaders
- Stakeholders' Ongoing Involvement
- Authentic Youth Voice and Leadership
- Avoid Coddling, Embrace Grit
- Porous Authorial Structure and Mutable Roles
- Building Others' Creative Leadership Capacity + Coda
- References
- Chapter 19: When Your Audience Is Your Channel: Facebook for Behavior Change
- It's About the Community, Not the Company
- The Audience Is Your Channel
- The Power of Sharing
- Facebook as a Research Tool
- Black Dog Case Study
- Best Practices and Lessons Learned
- References
- Chapter 20: Last Mile Media: A How-To Guide
- Define Your Change
- Get Your Boots Dusty
- Plan Distribution Before You Produce
- Hack the Media
- "Entertainment" Is the First E
- Leverage Commercial Competition
- Research, Research, Research (Up to a Point)
- Lessons Learned and Best Practices
- References
- Chapter 21: Epilogue: The Next Reel for Entertainment-Education
- Lessons Learned and Best Practices
- Media Channels and Distribution
- Research
- Theory
- Message Design
- Relationship Building
- Growing the Entertainment-Education Field
- Parting Thoughts from This Moment
- References
- Index.