|
|
|
|
LEADER |
01439nam a2200373 i 4500 |
001 |
EBC5880666 |
003 |
MiAaPQ |
005 |
20200520144314.0 |
006 |
m o d | |
007 |
cr cnu|||||||| |
008 |
190917t20192019ne a ob 001 0 eng|d |
020 |
|
|
|a 9789048538676 (e-book)
|
035 |
|
|
|a (MiAaPQ)EBC5880666
|
035 |
|
|
|a (Au-PeEL)EBL5880666
|
035 |
|
|
|a (OCoLC)1114970721
|
040 |
|
|
|a MiAaPQ
|b eng
|e rda
|e pn
|c MiAaPQ
|d MiAaPQ
|
050 |
|
4 |
|a HF6146.D54
|b H47 2019
|
100 |
1 |
|
|a Hera, Teresa de la,
|e author.
|
245 |
1 |
0 |
|a Digital gaming and the advertising landscape /
|c Teresa de la Hera.
|
264 |
|
1 |
|a Amsterdam :
|b Amsterdam University Press,
|c [2019]
|
264 |
|
4 |
|c 2019
|
300 |
|
|
|a 1 online resource (208 pages) :
|b color illustrations.
|
336 |
|
|
|a text
|2 rdacontent
|
337 |
|
|
|a computer
|2 rdamedia
|
338 |
|
|
|a online resource
|2 rdacarrier
|
490 |
0 |
|
|a Games and play
|
504 |
|
|
|a Includes bibliographical references and index.
|
588 |
|
|
|a Description based on online resource; title from PDF title page (ebrary, viewed September 17, 2019).
|
590 |
|
|
|a Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
|
650 |
|
0 |
|a Advertising.
|
650 |
|
0 |
|a Video games.
|
655 |
|
4 |
|a Electronic books.
|
797 |
2 |
|
|a ProQuest (Firm)
|
856 |
4 |
0 |
|u https://ebookcentral.proquest.com/lib/matrademy/detail.action?docID=5880666
|z Click to View
|