The Playful Citizen : Civic Engagement in a Mediatized Culture.

Bibliographic Details
Main Author: Glas, René.
Other Authors: Lammes, Sybille., de Lange, Michiel., Raessens, Joost., de Vries, Imar.
Format: eBook
Language:English
Published: Amsterdam : Amsterdam University Press, 2019.
Edition:1st ed.
Series:Games and Play Series
Subjects:
Online Access:Click to View
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245 1 4 |a The Playful Citizen :  |b Civic Engagement in a Mediatized Culture. 
250 |a 1st ed. 
264 1 |a Amsterdam :  |b Amsterdam University Press,  |c 2019. 
264 4 |c {copy}2019. 
300 |a 1 online resource (433 pages) 
336 |a text  |b txt  |2 rdacontent 
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490 1 |a Games and Play Series 
505 0 |a Cover -- Contents -- 1. The playful citizen: An introduction -- René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- Part I. Ludo-literacies -- Introduction to Part I -- René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- 2. Engagement in play, engagement in politics: Playing political video games -- Joyce Neys and Jeroen Jansz -- 3. Analytical game design: Game-making as a cultural technique in a gamified society -- Stefan Werning -- 4. Re-thinking the social documentary -- William Uricchio -- 5. Collapsus, or how to make players become ecological citizens -- Joost Raessens -- 6. The broken toy tactic: Clockwork worlds and activist games -- Anne-Marie Schleiner -- 7. Video games and the engaged citizen: On the ambiguity of digital play -- Ingrid Hoofd -- Part II. Ludo-epistemologies -- Introduction to Part II -- René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- 8. Public laboratory: Play and civic engagement -- Jessica Breen, Shannon Dosemagen, Don Blair, and Liz Barry -- 9. Sensing the air and experimenting with environmental citizenship -- Jennifer Gabrys -- 10. Biohacking: Playing with technology -- Stephanie de Smale -- 11. Ludo-epistemology: Playing with the rules in citizen science games -- René Glas and Sybille Lammes -- 12. The playful scientist: Stimulating playful communities for science practice -- Ben Schouten, Erik van der Spek, Daniël Harmsen, and Ellis Bartholomeus -- 13. Laborious playgrounds: Citizen science games as new modes of work/play in the digital age -- Sonia Fizek and Anne Dippel -- Part III. Ludo-politics -- Introduction to Part III -- René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- 14. On participatory politics as a game changer and the politics of participation -- Mercedes Bunz. 
505 8 |a 15. Playing with politics: Memory, orientation, and tactility -- Sam Hind -- 16. Meaningful inefficiencies: Resisting the logic of technological efficiency in the design of civic systems -- Eric Gordon and Stephen Walter -- 17. Permanent revolution: Occupying democracy -- Douglas Rushkoff -- 18. The playful city: Citizens making the smart city -- Michiel de Lange -- 19. Dissent at a distance -- The Janissary Collective (Mark Deuze and Lindsay Ems) -- 20. Playing with power: Casual politicking as a new frame for political analysis -- Alex Gekker -- Index of names -- Index of subjects. 
588 |a Description based on publisher supplied metadata and other sources. 
590 |a Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2023. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.  
655 4 |a Electronic books. 
700 1 |a Lammes, Sybille. 
700 1 |a de Lange, Michiel. 
700 1 |a Raessens, Joost. 
700 1 |a de Vries, Imar. 
776 0 8 |i Print version:  |a Glas, René  |t The Playful Citizen  |d Amsterdam : Amsterdam University Press,c2019 
797 2 |a ProQuest (Firm) 
830 0 |a Games and Play Series 
856 4 0 |u https://ebookcentral.proquest.com/lib/matrademy/detail.action?docID=5727927  |z Click to View