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by Kline, Stephen.
Published 2005
Format:
Published 2005
Subjects: “...Electronic games industry....”
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by Beil, Benjamin.
Published 2022
Format:
Published 2022
Table of Contents: “... -- Mini-Games and More-Playful Materialities in BackSeat -- Concluding Thoughts -- Literature...”
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by Dyer-Witheford, Nick, 1951-
Published 2009
Format:
Published 2009
Table of Contents: “...Game engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming...”
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“... microfinance mechanisms through ten experimental games played in an experimental economics laboratory in urban...”
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Published 2012
Format:
Table of Contents: “... software industry / Casey O'Donnell -- Video games : a subcultural industry / Mikolaj Dymek -- Marketing...”
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by Wardle, Heather.
Published 2021
Format:
Published 2021
Table of Contents: “... -- Games, Gambling and Play-New Processes -- References -- 5 Concluding Remarks -- References -- Index....”
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by Milburn, Colin, 1975-
Published 2018
Format:
Published 2018
Table of Contents: “... -- Long live play -- We are heroes -- Green machine -- Pwn -- Conclusion: save point....”
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by Byrne, Christopher.,
Published 2013
Format:
Published 2013
Table of Contents: “...: licensing, advertising & marketing -- 6. The money game: the financial realities of the toy industry -- 7...”
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