Haines, E., & Akenine-Möller, T. (2019). Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs. Berkeley, CA: Apress L. P..
Chicago Style CitationHaines, Eric., and Tomas Akenine-Möller. Ray Tracing Gems: High-Quality and Real-Time Rendering With DXR and Other APIs. Berkeley, CA: Apress L. P., 2019.
MLA CitationHaines, Eric., and Tomas Akenine-Möller. Ray Tracing Gems: High-Quality and Real-Time Rendering With DXR and Other APIs. Berkeley, CA: Apress L. P., 2019.
Warning: These citations may not always be 100% accurate.